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Last year my friend took a game design module at university, he had to create a small game with a partner and write a massive report. Because of everything he had to do he asked me to do some sprites for his characters, he gave me a rough description and I drew out a few design ideas.
The game started off as a silly idea the main character was in his pajamas, and had a bag that carried all his equipment. It then took a more serious tone, and wanted all the enemies to be in suits with glasses.
I had a lot of fun doing this, I hadn't done any pixel art in a while and have't since I did everything here in Photoshop just picked a one pixel pencil brush and 60x60 per frame canvas. The sprites were test animated before i sent them off you can see a few at the end of the blog entry. The "Shooting" Sprite doesn't repeat so you may have to click the image.
When creating the agent sprites, I used the player sprite as a guide, I've left the sheets overlapping to show what i mean.
Cool. I like the actions and how it all comes together. It's good refreshing your memory on something you haven't done for a while. I need to do that more. *cough*
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